Meet Marty, a bipedal robot with personality!

Students are introduced to the basic principles of robotics, by getting to know Marty and its basic components.

They then program the robot, in order to learn how to talk, move its arms, showcase different expressions, kick a ball, and even dance!

By combining the above tasks, students compete against each other, in order to achieve their final programming challenge on the specially designed track.

Learning objectives

Acquaintance with robotics.
Soft-skill acquisition related to the topics of Science, Mathematics, Engineering and Design.
Development of skills such as teamwork, co-operation, problem solving, critical thinking, and creativity.

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Educational robotics platform: Marty the robot.
Programming environment: SCRATCH.

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